Animation
Robot assemling and dance animation

Introduction

Using Autodesk Maya to create and animate a robot. The process is separated into two sections. The first section is the creation of the 3D model and the animation that takes the individual parts and assembles them to form the robot. The second section is the process of adding a skeleton to the robot (rigging) and making a dance animation. Both sections have a small ~20second video.

Primitives-Assemble

This section briefly describes the process undertaken to produce an animation. from the initial stage of pre-production and planning to the end result. The animation is showcasing a self-assembling robot and attempts to produce realistic and meaningful motions throughout, using animation principles and animation tools.

Dance-Animation

This section briefly describes the process of rigging and the process of creating the sequence of animation of the robot getting up from the ground, doing 3 dance moves, and lastly a finishing pose as an outro. In addition, I added simple textures to the robot to make him more appealing.